Step 1: Setup
- Materials Needed: Customer feedback cards, product or service profiles, modification tools (such as mock software for changes), timers.
- Room Preparation: Set up stations for teams with all necessary materials to modify their assigned product or service.
Step 2: Briefing Participants
- Explain the game's purpose: to iterate on a product/service based on real-time simulated customer feedback.
- Clarify the rules: feedback must be implemented within a set timeframe, and solutions should be creative yet feasible.
Step 3: Starting the Game
- Assign teams a product or service. Distribute initial feedback cards that outline customer satisfaction and areas for improvement.
Step 4: First Feedback Round
- Teams work to address the feedback by modifying their product or service prototype. This could involve changing features, adding new services, or altering marketing strategies.
Step 5: Evaluation
- Facilitator reviews the changes and provides additional feedback based on customer expectations and industry standards.
Step 6: Second Feedback Round
- Introduce new, more complex feedback that requires deeper changes or innovations from the teams.
Step 7: Implement Innovations
- Teams implement the required changes, striving to balance innovation with practicality and customer desires.
Step 8: Final Presentation
- Teams present their final version, explaining how they incorporated the feedback and the rationale behind their decisions.
Step 9: Peer Review
- Other teams and the facilitator evaluate the final adaptations, discussing the potential real-world impact and customer reception.
Step 10: Debriefing
- Discuss what strategies were most effective, what challenges arose, and how teams overcame them. Focus on lessons learned about the feedback loop and continuous improvement.
Step 11: Reflection and Learning
- Participants reflect on how the game's insights apply to their actual roles and how they can enhance their responsiveness to customer feedback in their daily work.
Step 12: Feedback Collection
- Gather feedback on the game's design and execution to refine future sessions.
Step 13: Follow-Up
- Schedule a follow-up session to review how participants have applied the game's lessons in their work environment and discuss further improvements.
Step 14: Celebrating Success
- Acknowledge and reward teams or individuals who demonstrated particularly innovative solutions or showed significant improvement in their approach to customer feedback.
Feedback Loop is not just a game but a practical tool that mimics the fast-paced, feedback-driven world of customer experience, teaching participants the critical importance of being agile and responsive in today’s consumer-driven market.